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IKT 355 - Game Theory

Faculty of Business and Management Sciences · Islamic Economics and Finance (English) · Undergraduate

ECTS: 5 T+P+L: 3+0+0 University Elective
Coordinator: Dr. Öğr. Üyesi Eren YILDIRIM

Course Objective

This course provides an introduction to game theory. The main goal is to learn how rational people make their decisions taking into account what others know, believe, and do. Students will develop a structured way of thinking about strategic interactions.

Course Content

This course introduces basic definitions, concepts, and tools of game theory, also provides applications ranging from auctions to political economy and industrial organization. In this course, static and dynamic games with complete and incomplete information will be analyzed.

Required Resources

  • Gibbons, R., Game Theory for Applied Economists, Princeton University Press, 1992. 
  • Yılmaz, E., Oyun Teorisi, Literatür Yayınları, 2022.

Recommended Resources

  • Dixit A. and S. Skeath, Games of Strategy, Norton, 2nd edition, 2004.

Explanations

Attendance is considered an essential aspect of this course. The material covered during lectures will be a subject of evaluation, and while some topics are available in the textbook, others are exclusive to the lectures. Therefore, students are strongly recommended to attend all class meetings regularly and on time. Your punctuality is not only expected but also appreciated by the instructors.

Rules

This course has a zero-tolerance policy for cheating and plagiarism. Students found engaging in such behavior will face severe consequences, including course failure and disciplinary actions. Plagiarism is the misrepresentation of someone else’s work as your own, while cheating involves deceit, fraud, or dishonesty, especially during examinations.

Course Learning Outcomes

  1. Students will have knowledge and understanding of game theory.
  2. Students will be able to analyze strategic behavior of rational decision makers in situations of interactions.
  3. Students will be able make strategic decisions with considering what other people know, believe, and do.

Core Area Distribution

(31) Social and Behavioural Science%20 (34) Business and Administration%70 (46) Mathematics and Statistics%10

Teaching Methods

ExpressionQuestion-AnswerSelf studyProblem Solving

Assessment & Evaluation

HomeworkTesting (Essay / Tests: True-Falls, multiple-choice, short answer, matching)

ECTS / Workload

ActivityQuantityDuration (h)Total Workload
Course Duration (Including Exam Week)14342
Out of Class Study Period14228
Midterm11515
Quiz000
Assignment3515
Practice000
Final12525

Course Schedule

WeekSubjectPreparation
1Introduction to Game TheoryRelated Lecture Notes
2Static Games of Complete InformationRelated Lecture Notes
3Static Games of Complete InformationRelated Lecture Notes
4Static Games of Complete InformationRelated Lecture Notes
5Static Games of Complete InformationRelated Lecture Notes
6Dynamic Games of Complete InformationRelated Lecture Notes
7Dynamic Games of Complete InformationRelated Lecture Notes
8Midterm ExamStudy for Exam
9Dynamic Games of Complete InformationRelated Lecture Notes
10Static Games of Incomplete InformationRelated Lecture Notes
11Static Games of Incomplete InformationRelated Lecture Notes
12Static Games of Incomplete InformationRelated Lecture Notes
13Dynamic Games of Incomplete InformationRelated Lecture Notes
14Dynamic Games of Incomplete InformationRelated Lecture Notes
15Dynamic Games of Incomplete InformationRelated Lecture Notes
16Final ExamStudy for Exam